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VirtuaIceMan

8
Posts
A member registered Oct 28, 2019

Recent community posts

The competition is coming!

I've just noticed the same behaviour in Super Woden GP on Steam; 100hz = smooth, any other refresh rate = jerky. I wonder if Unity has a bug and/or setting to improve this?

(1 edit)

I'm running a GSYNC monitor so tried all combos of refresh rate (between 60hz - 144hz) and vsync on/off and 100hz (double 50hz) looks great whilst all others stutter.

See my video here, recorded at 100hz and captured at 50hz: https://youtu.be/PbiM7gwAXxs

Very unusual; I get sound in-game through desktop Soundblaster Z but nothing via USB Corsair Vengeance 1500 headphones. Both play menu music though

Got another bug/issue, the game only runs at 50hz. Much like your videos on YouTube, it's a little jerky, unless you set refresh rate to 100hz and capture at 50hz/make videos at 50hz, when it's smooth as butter.

Are there any more updates or content coming up?

it works acceptably on a PS2 controller via converter though, lol

Is this game still in development?

Basic issue: Xbox 360 controller not really supported - accelerate is mapped to Start and brake to Back. If I try keyboard controls, why is boost mapped to a mouse and not another key (like Shift or Ctrl)?

I also completed first stage but 2 seconds outside the 2min limit and my Profile says I've driven 0 KM and had no crashes (though I drove off a cliff and ruined for fun!